I give credit to BigSpaceShip for this idea found at this post. Thanks your guys rock!
The thing that has always bugged the heck out of me is the naming convention for loop iterator variables.
Example: loop One would be named “i”, I always thought because it was i for iterator. What about the Second loop named “j”. Whats that stand for? and what do you name the Third loop if there is one? Well if your like me that always kinda confused you and felt convoluted.
Now here’s the cool new idea, use “i” as in Roman Numerals.
Example: loop One would be “i”, loop Two “ii”, loop Three “iii”, ect….. Now that makes sense!
Not only can you quickly identify what loop iterator your looking at but you now have a reason for name the next iterator if you need to.
I know this is not ground breaking or big news but it’s this type of thinking AS3 needs more of and I will continue to promote it so long as I see it.





